Author: Web Admin
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EMPOWERING RESILIENCY: IMPLEMENTING A CONCRETE HEALTH MANAGEMENT PROGRAM FOR EMPLOYEES OF CITY OF BALANGA NATIONAL HIGH SCHOOL – JUNIOR HIGH SCHOOL
SAMMY Y. SABELLO Completed 2025 ABSTRACT This study investigated the effectiveness of a Health Management Excellence Program in enhancing employee resilience at the City of Balanga National High School – Junior High School (COBNHS-JHS). The research addressed a critical gap in the literature concerning the practical implementation of such programs within the Philippine educational sector.…
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GAMIFYING ARALING PANLIPUNAN: AN INFERENTIAL STUDY ON THE IMPACT OF INTERACTIVE LEARNING ON GRADE 5 STUDENTS’ ENJOYMENT AND ACHIEVEMENT
RAMOS, RUFINA E. Completed 2025 ABSTRACT The research study examined the effectiveness of interactive and game-based learning strategies in enhancing the academic performance, engagement, and motivation of Grade 5 learners in Araling Panlipunan within the Schools Division Office of Balanga City. Specifically, it determined the extent to which the integration of interactive learning activities and…
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UNDERSTANDING THE BENEFITS OF VIRTUAL EDUCATIONAL TOURS: A QUALITATIVE INSIGHT INTO GRADE 6 STUDENTS PERSPECTIVE IN EDUKASYON SA PAGPAPAKATAO
NAVARRO, MARIA CONITA D. Completed 2025 ABSTRACT This study explored the perspectives of Grade 6 students regarding their experiences with Virtual Educational Tours (VETs) integrated into Edukasyon sa Pagpapakatao (ESP) classes. Anchored in the belief that immersive, technology-driven experiences could enhance the delivery of values education, the research employed a qualitative approach using in-depth interviews…
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INVESTIGATING TEACHING STYLES OF GRADE 3 TEACHERS: BASIS FOR DEVELOPING STRATEGIC INTERACTIVE DIGITAL GAME-BASED APPROACHES IN MATHEMATICS
LETICIA E. EUGENIO Completed 2025 ABSTRACT This study investigated the teaching styles of Grade 3 mathematics teachers and examined how these styles influenced the integration of interactive digital game-based learning to enhance student engagement and achievement. The research aimed to bridge the gap between traditional teaching methods and modern digital tools, focusing on developing strategies…
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UTILIZING TEACHER-MADE WINDOW CARD MATERIALS IN TEACHING MULTIPLICATIONAND DIVISION AMONG GRADE 1 SPED FAST-A MATHEMATICSLEARNERS AT BALANGA ELEMENTARY SCHOOL
PANTIG, MARIA LEONORA E. Completed 2025 ABSTRACT This study investigated the effectiveness of teacher-made window card materials in enhancing the multiplication and division skills of Grade 1 SPED Fast-A Mathematics learners at Balanga Elementary School. Grounded in the goal of promoting inclusive education and addressing disparities in foundational mathematics skills, the study employed a descriptive…
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STRATEGIES TO IMPROVE STUDENT PERFORMANCE IN STUDENTS WITH SPECIAL NEEDS IN TECHNOLOGY AND LIVELIHOOD EDUCATION
NAYRE, JONATHAN M. FLORES, GINA G. Completed 2025 ABSTRACT This study investigates the effectiveness of microlearning strategies in enhancing the performance of Grade 8 students with sensory disabilities in Technology and Livelihood Education (TLE). A cohort of six students, all aged 15–16 and diagnosed with sensory impairments, participated in the study. The research employed a…
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PAGPAPAHUSAY NG KASANAYAN SA PAGSULAT NG MGA MAG AARAL SA BAITANG 10 GAMIT ANG FEEDBACK MULA SA KAPWA KAMAG-ARAL AT GURO
JENNY C. SALAVERIA, ET. AL. Completed 2025 ABSTRACT Isinagawa ang pag-aaral na ito upang matukoy ang bisa ng interaktibo at game-based na mga estratehiya sa pagkatuto sa pagpapabuti ng akademikong pagganap, pakikilahok, at motibasyon ng mga mag-aaral sa Araling Panlipunan sa Baitang 5 sa mga piling pampublikong paaralan sa Schools Division Office ng Balanga City.…
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UTILIZING PROJECT BANSA PH TOWARDS ADDRESSING GAPS IN PHILIPPINE KNOWLEDGE AMONG GRADE 7 STUDENTS
JENNIE BLANCA B. MIRANDA, ET. AL. Completed 2025 ABSTRACT This action research aimed to assess and enhance the knowledge of Grade 7 students in Philippine History through the implementation of Project BANSA PH (Building and Nurturing Students’ Appreciation of Philippine History), a gamified and interactive intervention program. The study was conducted at Bataan National High…
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INTEGRATING GAMIFICATION THROUGH HISTORICAL QUEST IN ARALING PANLIPUNAN: A STUDY ON STUDENTS MOTIVATION AND LEARNING IN GRADE 5 AT BAGONG SILANG ELEMENTARY
SCHOOL TUAZON, ANNALIZA D. Completed 2025 ABSTRACT This study explored the integration of gamification through a historical quest in Araling Panlipunan to enhance student motivation and learning among Grade 5 learners at Bagong Silang Elementary School. Grounded in the goal of transforming traditional Social Studies instruction into a more engaging and interactive experience, the research…
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FOSTERING COMMUNITY AWARENESS IN GRADE 1 SPED FAST B LEARNERS: INTEGRATING EXPERIENTIAL LEARNING STRATEGIES IN THE MAKABANSA SUBJECT UNDER THE REVISED K TO 12 CURRICULUM
LUGTU, ANALYN D. Completed 2025 ABSTRACT This study investigated the effectiveness of integrating experiential learning strategies to foster community awareness among Grade 1 SPED Fast B learners in the MAKABANSA subject under the Revised K to 12 Curriculum. Conducted at Balanga Elementary School, Schools Division of Balanga City, the research employed a mixed-methods approach, combining…

